Posts Tagged ‘javascript’

Timeline of stuff I am into

Wednesday, October 29th, 2008

I dream up, design, build, deploy and maintain web-based tools and web sites using these tools. So much fun in so little time.

Timeline of stuff I am into.

Quick Links: Social Networking | Web Programming | Web Design | Art

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Hooking Javascript Validation to an HTML Form

Sunday, August 24th, 2008

HTML forms, which collect data from users, usually have more going on under the hood than meets the eye. They need to check the inputs to make sure they’re formatted correctly for the database. The server needs to validate the input, but validating input at the client makes for a better user experience. Let’s look at the what, why, and how of validating HTML forms on the client-side.

DavidVanVickle.com Javascript Validation Demo and Tutorial

webcheatsheet.com Validation Functions

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Turtles, podcasting stats, and a Javascript keyword tag list delimiter tool

Sunday, July 6th, 2008

Top Podcast Categories and Stats – Most common category is music.

Javascript Keyword or Tag List Delimiter Changer – Ever have a long list of tags or keywords for your story, and each social bookmarking site you submit to needs different delimiters for your tags or keywords? Here you go.

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Javascript Keyword or Tag List Delimiter Changer

Saturday, July 5th, 2008

Ever have a long list of tags or keywords for your story, and each social bookmarking site you submit to needs different delimiters for your tags or keywords? Here you go.

Keyword or Tag List Delimiter Changer

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Object-Oriented Javascript and SproutCore

Friday, June 27th, 2008

Javascript is no stranger to objects. Numbers, Strings, – and not to mention – Arrays and Functions – are all objects. And it’s easy to build our own objects with Javascript.

Why care about working with objects?

Object oriented programming helps keep web page code neatly encapsulated and reusable. You can define a bunch of variables inside an object instead of the ambiguity of exposing variables open in the document and having naming conflicts. Plus encapsulation code makes it easier to read.

There are a couple different approaches to building Javascript objects. Which approach we use largely depends whether the object is one of a kind, or whether there should be multiple instance of a kind of object.

Singleton

First let’s look at the “one of a kind”, or “singleton”, type. It’s a generic Object-type object. It’s easy to make. Just set a variable equal to a set of braces. The show transcript has examples of what I’m talking about.
[sourcecode language='jscript']var myObject = {}; // short form of “ var myObject = new Object();”[/sourcecode]
An object can be made up of properties of any object type. So my dog object has a “ageInDogYears” that’s a number, and a “name” that’s a string, and a “favoriteToys” that’s an array. We add these properties using the property name-colon-value, comma, property name-colon-value format.
[sourcecode language='jscript']var myObject = {width:”1024px”, height:”768px”};[/sourcecode]
As I mentioned, properties can have any type and types not only include Strings and Numbers, but also Functions and Arrays. You can make an array quickly by putting two brackets together, just like you can make an object quickly by putting two curly braces together.
[sourcecode language='jscript']var myObject = {};
var myArray = [];[/sourcecode]
Javascipt Object Notation, or JSON, uses a combination of object and array notation to define data packets sent between a web browser and a server. Here we have an object which contains an array of objects. Each object in the array is like a record of data, or a row in a spreadsheet.
[sourcecode language='jscript']var myObject = { data:[{guid:”month-1”, month:”January”} , {guid:”month-2”, month:”February”}] };
alert(myObject.data[0].month); // “January”[/sourcecode]
Functions are also object types, and as such, can be defined within our objects. So our dog object can bark by adding a “bark” function.

This is how we would add a Function object type property to an object.
[sourcecode language='jscript']var myObject = {
dimensions:[“768px”, “1024px”],
alertDimensions: function () {
alert(“Height=”+dimensions[0]+”, Width=”+dimensions[1]);
}
};
myObject.alertDimensions();[/sourcecode]
Custom Objects

Now let’s look at custom object types. Conceptually, an example of a object type would be “Dog”, and an instance of a “Dog” would be “Rover” and “Spot”. “Rover” and “Spot” are instances of a Dog. Objects are instances of an object type. We use this approach when our objects are not “one-offs”, if we need multiple instances of a type of object,… or we’re dog lovers. We make an object from the object type, and then use it like any other object. To make an object type, just make a function, except inside the function use the “this” keyword before property names.
[sourcecode language='jscript']function Dog (n) {
this.name = n;
}[/sourcecode]
We can define functions for our object types. Remember how are dog learned to bark? Just use the “prototype” keyword after the name of the function, then the function name set equal to a function definition. And remember to use the “this” keyword before the property name.
[sourcecode language='jscript']Dog.prototype.bark = function () {
alert(“Roof! My name is ”+ this.name + “.”);
};[/sourcecode]
Instantiate the object type like any other using the “new” keyword.

var myDog = new Dog(“Spot”);

And to access object type functions, just use the usual method, separating the object name from the function name with a period, with parenthesis after the function name.
[sourcecode language='jscript']myDog.bark();[/sourcecode]
Rich Internet Applications (RIA)

Object oriented client side programming is in heavy use in web 2.0 sites. A page has become an opportunity for RIA’s, or rich internet applications. All different kinds of Javascript objects interact to handle page events, data requests, and user interface animation and rendering.

Various object oriented Javascript methodologies, libraries and frameworks have popped us such as JSON, AJAX, jQuery, Prototype, Scriptaculous, Spry, and SproutCore. These obscure the long standing browser implementation discrepancies that have given client-side programming a bad name. Javascript programmers can focus more on using the libraries and less on browser differences. The show transcript has links to these projects.

SproutCore

The past few weeks a new Javascript framework came to a lot of people’s attention. It’s called Sproutcore. At Apple’s World Wide Developer Conference they presented some of their handywork. Turns out the existing .Mac Web Gallery’s were written with it. Although I hear there have been a bunch of optimizations of it since then. I’m a fan of the .Mac Web Gallery, but it is a little slow. Fortunately they’ve sped some things up for the upcoming MobileMe package that’s going to replace .Mac. Anyway, Sproutcore is really something. A developer with Ruby installed can install the framework with a single line of code on the command line.

sudo gem install sproutcore

That’s it. Installed.

I’ve read a little bit about Ruby on Rails but I haven’t had a chance to use Ruby so I’m still figuring that out. Lucky for people like me, Sproutcore only uses Ruby for building the HTML, Javascript and CSS files for deployment. The server can be anything. Apache with PHP, IIS with .Net, RoR, whatever. Database, doesn’t matter. Ruby and Sproutcore are all about the developer experience, Sproutcore’s final deployment is server agnostic. It’s all just HTML and Javascript and CSS files. Of any server can serve those.

So I’ve been a Javascript guy for quite a while, and I’m all for well done Javascript code. Sproutcore takes it to a whole other level. We’re talking about a framework that makes you use common design patterns like model-view-controller (or MVC). It outputs a browser independent UI with it’s own cool buttons and list views.

In terms of the model layer, it keeps track of the data such that you can imagine being able to build an app that doesn’t need an internet connection. Sure you would at first, but the data is stored locally and the server refreshes it, but it’s not a dumb system that is just the controller. It’s the whole model-view-controller pattern, deployed. The model could be stored someday similar to what Google Gears does where it stores web data locally on your system if you let it.

I’m really fascinated by this project. Check out the people who made it at Sproutit.com. Sproutcore is at Sproutcore.com. Sproutit and Sproutcore were started in order to create a web based email system. Then I guess Apple came and started contributing. Soon it will be open source.

There is a google group at

http://groups.google.com/group/sproutcore

and a wiki where people are posting tutorials.

http://github.com/sproutit/sproutcore/wikis

There is a version control repository in case you feel like lending a hacking hand to the project. The repository also has the samples that you can download with the easy Subversion checkout command.

svn co http://sproutcore.googlecode.com/svn/trunk/samples

On a Mac the code goes into a directory where all the Ruby helper code is there to check out.

/Library/Ruby/Gems/1.8/gems/sproutcore-0.9.11

And you may actually need to get into the source code because there isn’t much in the way of documentation or examples yet. It’s very young, as documentation goes. And it seems people are hungry for tutorials. The Sproutcore folks are posting those as fast as they can. If this project plays it’s cards right, which it seems to have done so far, someone will make some money selling books. I’d buy one. I’m digging like crazy through the code trying to figure out how to make stuff work. And I’m not getting very far. That’s a big part of the reason for the late podcast. I’ve been studying it to say something worthwhile about it.

They’ve posted a “hello world” example and I can get that going – no problem – but I’m a little hung up on getting data back and forth from the server and binding some of the views to my data. Anyway, I’ll figure that out. When I do, you’ll know.

I’ve put a snippet of code taken the “hello world” example and put them in the show transcript at PodTurtle.com. Check it out. Or better, check out Sproutcore.com and help me figure this project out.

# sproutcore hello_world
# cd hello_world
# sc-server
# sc-gen model hello_world/my_model
# sc-gen controller hello_world/my_controller
[Edit english.lproj/body.rhtml]
# sc-build

The command “sproutcore” makes a folder with a bunch of files to start editing. You “cd” in that new project folder and run “sc-server” to fire up the server. At that point just point your browser to

http://localhost:4020/hello_world

and you’re looking at the browser output. Make a change to

english.lproj/body.rhtml

and refresh the browser. You’ll see the change right away. The Ruby commands inside of the RHTML file are only view helpers. They do the work of building the HTML for you.

Technically it’s using Ruby to compile the HTML, but in the end you run the command “sc-build” to covert the RHTML files into HTML files and upload all that output to any server. Again you only need Ruby for building; the final product is just straight HTML which can run on any web server.

Sproutcore is about to go open source, about to go version 1.0. The current version is 0.9.11. So far so good. I’ll be following this and adding it to my arsenal. Very exciting.

Conclusion

So to wrap it up, to make powerful and compatible client side apps somewhat quickly, it is good idea to follow these projects that have gained traction, and become familiar with object oriented Javascript programming. Client side scripting has rich potential for the web developer, so expect future entries along these lines.

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Passing Data with AJAX, Sessions, Cookies, and GET and POST Requests

Sunday, June 15th, 2008

Demo
http://www.davidvanvickle.com/examples/ep8/index.htm

Download
http://www.davidvanvickle.com/examples/ep8/ep8.zip

Web pages can be highly dynamic. We can log in to a site and get relevant data like a bank balance or see our social network friends – information specific to us. That means our page requests to the server are identified as being ours and the server can compile something with our data in it.

The internet’s way of communicating (“hypertext transfer protocol” or HTTP) is stateless. That means, on it’s own, it doesn’t remember the visitor from one page to the next. It just sends anonymous requests to the server, and the server sends back that static page. Fortunately there are a few mechanisms for distinguishing one request from another, which allows us to make web pages more personalized.

One mechanism is the cookie. Cookies are strings of text stored by the browser. A cookie allows the browser to remember things between pages. A common use of cookies is with sessions. When you visit a web site, you are in a session with that web site. Cookies are sent from the site and contain data specific to that session, such as a session ID. The browser receives and stores the cookie, then sends it back to the web site every time a new page is requested. So now the server, on some level, knows who is asking for what. The server can respond differently depending on the cookie value sent from the browser.

Use Javascript to access cookies on the client-side.

alert(document.cookie);

Here is a Javascript object for reading, writing and deleting cookies.

http://www.davidvanvickle.com/examples/ep8/index.htm
http://www.davidvanvickle.com/examples/ep8/ep8.zip

CookieHandler Example

var C = new CookieHandler();
C.set(‘mykey’, ‘myvalue’);
alert(C.get(‘mykey’));
C.del(‘mykey’);

The problem with using cookies is that the user can always disable them, so you have to make sure your client side app doesn’t break when that happens. Either that or you tell users up front that javascript and cookies must be enabled to use your application.

From the server side perspective, when cookies are not available, the server has to come up with another way to track session id’s. Without cookies, the session ID must be embedded in a different part of the page request. There are a couple methods to request information from a server. One is called a GET and the other is called a POST.

GET

Using a GET request means that data is attached to the URL after the question mark. This looks like “page.php?session=mysessionid”. Multiple bits of data can get strung together after the question mark with ampersands like “page.php?key1=value1&key2=value2”.

Usually this data is read on the server side, but Javascript on the client side can parse these GET query strings as well.

The following Javascript code can read the data sent with the GET method.

http://www.davidvanvickle.com/examples/ep8/index.htm
http://www.davidvanvickle.com/examples/ep8/ep8.zip

QueryStringReader Example

var qsr = new QueryStringReader();
var key1 = qsr.get("key1");
var key2 = qsr.get("key2");
if (key1) alert(key1);
if (key2) alert(key2);

POST

Using a POST request puts data in another part of the request packet and is generally preferred when more than a few pieces of data need to go back to the server. When a user uses a search field, often a GET is used as there are only a couple fields of data to transfer. But when a larger order form is used, it will tend to POST since there is more data to pass. When files such as images need to be sent from the client to the server, the POST method is always used. Javascript does not have access to POST data, only to GET data.

AJAX

Requests aren’t restricted to when the user goes between pages. Javascript can send it’s own requests behind the scenes within a single page. This is how AJAX works. Javascript does a GET or POST request from inside the page and gets an XML response from the server. The Javascript receives the XML, parses it, and changes the page layout somehow, all without the page having to reload. That’s AJAX. There is a great AJAX quick start tutorial on Mozilla’s developer wiki. A link to it is available in the show transcript at Podturtle.com.

http://www.davidvanvickle.com/examples/ep8/index.htm
http://www.davidvanvickle.com/examples/ep8/ep8.zip

var httpRequest;
if (window.XMLHttpRequest) { // Mozilla, Safari, ...
httpRequest = new XMLHttpRequest();
} else if (window.ActiveXObject) { // IE
httpRequest = new ActiveXObject("Microsoft.XMLHTTP");
}
httpRequest.onreadystatechange = function() { alert(httpRequest.responseText); };
httpRequest.open('GET', ‘data.xml’, true);
httpRequest.send('');

Sessions

The most reliable and easy way to deal with sessions is to use the built in session handling of modern server side scripting languages such as PHP and ASP. There will be an object dedicated to keeping track of the session for us. And we get to store whatever we want in that temporary session data. A server side programmer can trust the server to maintain that session for the user however it needs to, via cookies or via GET requests. It’s automatic.

PHP

session_start();
$_SESSION[‘mykey’] = ‘myvalue’;
echo $_SESSION[‘mykey’];

ASP

Session(“mykey”) = “myvalue”
Response.write(Session(“mykey”))

Similarly, methods for getting GET and POST data from requests are also handled very easily with server side scripting languages.

PHP

echo $_GET[‘mykey’]; // GET
echo $_POST[‘mykey’]; // POST

ASP

Response.write(request.querystring(“mykey”)) ‘ GET
Response.write(request.form(“mykey”)) ‘ POST

Whether you plan to program on the client side or the server side, learning how to pass data between pages is the first step to making your web apps interactive and personalized.

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Javascript Slideshow with jQuery

Saturday, June 7th, 2008

Demo
http://www.davidvanvickle.com/go.php?p=jquery-slideshow

Download code
http://www.davidvanvickle.com/examples/jquery/slideshow/slideshow.zip

jQuery
http://docs.jquery.com/Tutorials
http://jquery.com/


The Challenge

So you’ve got a bunch of pictures and you want to have a simple slideshow on your homepage. It doesn’t need controls. It just needs to take a folder full of pictures and display them automatically, one at a time, in random order, without repeating a picture before it’s shown all the pictures. That’s what we’ve got this week. It’s a Javascript and jQuery-powered slideshow app.

About jQuery

The app starts with jQuery, which is a Javascript library for animation and AJAX work. Implementation means simply downloading the JS file from jQuery.com and including it with our project. I have to admit, I’m new to jQuery so I’m relying on the expertise of another tutorial to use it here. Another guy wrote the jQuery code, and the code I added is just straight forward Javascript.

Where This Slideshow Started

Jeffrey Jordan Way, a Web Developer from Nashville, TN at detacheddesigns.com, in a post called “Why Aren’t You Using jQuery: PART 3″, started this slideshow on his site as a tutorial. Check his site to learn more about the jQuery part of this code.

About that slideshow

Jeffrey’s tutorial has smaller thumbnails along the right, and the big picture on the left. You click a thumbnail and the big picture changes to the big version of that thumbnail. He used jQuery to apply the click event to the thumbnail and to display the preload progress wheel and to display the fade in effect between large images.

What’s special about my version?

Well first I took off the thumbnails. I just wanted the big image. Then I added a few features. Inside the Javascript file you put your list of images into an array. That array gets shuffled each time the page loads so the pictures don’t always display in the same order. This shuffling function was written by Jonas Raoni Soares Silva at http://jsfromhell.com/array/shuffle. You can set a flag in the file to turn off shuffling if you like.

Another way you can mix up the array is by having each next picture be random. Problem with this was that photos tend to repeat themselves. If you’re ok with that, then there is a flag to toggle the randomness like there is a flag to toggle the shuffling.

Another feature is that you can control how fast the pictures change. The default is five seconds between images.

How to get my version

Download the ZIP file from the show notes. Extract it and look in the “js” folder. In there you’ll see the Javascript that uses the jQuery library. You’ll have to edit this file to point to your images. Right now it points to my example images. Just below that are the variables controlling shuffling, randomness, and seconds between photos. Play around until you’re happy with the results.

// change these paths for your images
var myImages = ['img/1.jpg','img/2.jpg','img/3.jpg','img/4.jpg'];

// shuffle images so each time page loads, the photos show in different order
var do_shuffle = true;

// use simple randomness instead of shuffling (tends to repeat images too often)
var do_randomly = false;

// number of seconds between photo changes
var seconds_between_photos = 5;

You’ll also want to change the image dimensions in the CSS file. Right now it’s set to the size of my images. Your pictures will probably be a different size. Hopefully your pictures have been optimized in Photoshop for the fastest loading, and sized to however you want them to be on your site. If you leave the CSS the way it is and your photos are a different size, the photos will be force-fit into the photo box disproportionately. All the photos have to be the same size or the CSS will stretch them to fit.

Javascript library best practices

The main issue is: will the library work for most people. If I try it out and it mostly works everywhere, I use it. I’ll test against current versions of Internet Explorer, Firefox, and Safari. I am betting that people are keeping their browsers up to date for security reasons, so I don’t support old versions.

I tend to keep a copy of the library with each project. I don’t use a single library for my whole site. If I find that a new browser breaks an old library, that’s when I try using the newer library on the old project to see if that fixes it. I don’t expect old projects to work with new libraries, at least not without testing.

My biggest fear is that a new version of Internet Explorer will break things. Experienced style sheet developers know all kinds of hacks that try to keep IE in check. Anyway, such is the dangers of client side web development. We’re at the mercy of new browsers coming out. That’s why a lot of people like server side development. You’re only building to one target – your server.

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